Blizzard Brawl
A fast, points-driven PvP scramble. Score comes from occupying buildings, collecting crates, and using airdrop supplies — not from kills. Here's how to win it.
// 🏆 Goal
Highest Blizzard Score. Four medals are awarded at the end:
- Siege Breaker — Occupy buildings — first control and ongoing occupation.
- Resource Expert — Collect Blizzard crates (barrels).
- Iron Vanguard — Enemy KOs. Least important — KOs score no points.
- Relic Keeper — Use of airdropped supplies.
Tips
🏰Teleport to the center immediately and get in first. Constantly reinforce to hold for at least ten seconds and earn the first-occupation rewards. If you're strong enough, speed-march to the other camps too and try to grab first occupation there as well.
📦F2P: prioritize Strategic Supply Crates (barrels) on the lakes for points.
🚀Airdrops start at 1:30, then drop every 2 minutes. Send your Loot Squad the moment shadows appear — don't wait for them to land. Look around; crates are often missed even on the 3rd or 4th grab.
⚔️Fight only when it helps you secure points or an objective — unless you're going for the Enemy KO trophy. You'll rack up plenty of KOs just holding buildings, and they don't score points.
🔥Use all of your marches constantly:
- ·Attack or reinforce buildings.
- ·Gather strategic supply barrels.
- ·Collect as many airdrops as you can.
// 📦 Airdrop Supplies
Use them all before the end of the match. You get points for using supplies, so never sit on them when the clock is running out.
🚀 Rocket
Weaken a key enemy TC or garrisoned building.
- ·Save for strategic pushes. A well-timed barrage can drop a garrison to nearly nothing and increase your chance of surviving the initial counter-attacks.
- ·Hit the TC of someone hitting your occupied buildings.
- ·Hit the TC of a building occupier AND the building to prevent easy reinforcements.
❄️ Ice
Stop enemy marches and airdrop supply use for 10 sec.
- ·Use on attackers of occupied buildings to let you heal / get reinforcements in.
- ·Use on occupiers to prevent reinforcements during a strategic push against a building.
- ·Use against a rival gatherer for barrels.
🌫️ Smoke
Protect your Town from airdrop supply attacks for 20 sec.
- ·Does not prevent TC attacks!
🧪 Heal
Recover 30% of severely wounded troops, up to 500K.
Do the math before you go into a match to find your optimal heal timing.
(500,000 ÷ your total troop count) × 100 = the infirmary fill % to heal at
Heal once your infirmary reaches that fill — that's the point where a single heal recovers its full 500K cap and none of the recovery is wasted.
Live R4 calls always override this guide.